TCE PMD - 1.0.2 patch notes
not even 24 hours and we already have 2 updates
v1.0.2 changes:
changes:
- Made Avie's base speed slightly faster.
- Greased the floors a little bit (slightly reduced avie's base fricton)
- Disabled a few debug buttons
- Added a "Restart Level" button to the pause menu.
- Made it so that, if you restart a level from the beginning, the speedrun timer is also reset.
- One little bale of hay has found herself at the start of the level. Is she lost? We need to find her family.
- Made a few particle effects a little less intense
fixes:
- Checkpoint can now be activated on repeat playthroughs of the level.
- Fixed a bug where cars wouldn't appear in the level background. Did you know there were supposed to be cars
Files
TCE Demo 1.0.2 (Windows) 53 MB
30 days ago
TCE Demo 1.0.2 (Linux) 46 MB
30 days ago
Get 'Til Countdown's End - PLAYER MOVEMENT DEMO
'Til Countdown's End - PLAYER MOVEMENT DEMO
Status | In development |
Author | melody |
Genre | Platformer |
More posts
- TCE PMD - 1.0.5 patch notes26 days ago
- TCE PMD - 1.0.4 patch notes27 days ago
- TCE PMD - 1.0.3 patch notes29 days ago
- TCE PMD - 1.0.1 patch notes30 days ago
- let's test 'til countdown's end!30 days ago
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